Visiting the Village: Episode 41
March 8th, 2010 by Ian
          This week, Ian and I talk about motion control, Bobby Kotick buying stuff (recorded before the Actiblizz Infinity Blizz Ward Blizz Ward controversy), and all of the other exciting developments in the games industry about three weeks ago! Join us immediately!
Check out links from the show on our official Google Reader page.
New update due today which will fix (hopefully) crashes
March 11th, 2010 by Ian
Hey guys.
A big thanks for everyone working through this new beta – we’ve had quite a few crash bugs and those tend to be very annoying. I’m uploading a new beta this afternoon which will address quite a lot of these issues.
What a fun period this is
March 10th, 2010 by Ian
          Greetings from the trenches.
We’re working non-stop on bug fixes, crash fixes, inserting sounds, designing sounds, changing ui elements, graphics stuff, everything. It is hard.
Seven Hundred Synapse Games Completed
March 9th, 2010 by Ian
          I was checking out the database today, and found that over seven hundred genuine competitive games of Synapse have been completed since the first beta began in August. Of those, over five hundred involved no members of the core Mode 7 team.
The vast majority of these games were played in the last 6 weeks, or in August and September – there wasn’t much action between October and January.
I think that’s not bad!
Small crash fix released
March 9th, 2010 by Ian
          Hey guys.
A small update has been released to address a crash issue Lyx reported last night. The fix is available through the updater, or by a separate download I can give you in irc.
New beta version released
March 8th, 2010 by Ian
          It is here! Use the auto-updater if you can, or download from the original location if not. If you’ve forgotten where that is, come and ask me on IRC.
Mac build will be available later today.
Monday afternoon
March 8th, 2010 by Ian
          The new beta will in fact be available today, hopefully in a couple of hours. This has loads of new features in but plenty of rough edges as we still have a lot of graphical glitches.
Monday morning
March 8th, 2010 by Ian
          I believe the podcast will be up today – Bin just needs to upload it.
The new Synapse beta should be out tomorrow, and I say that with a greater degree of assurance than I usually do. We are taking the game to Reading University on friday to be play-tested by a load of students and it needs to be stable, so I’m going to be asking as many people as possible to come on and help me test the beta while there’s still time to fix bugs. This really is a significant update, I hope you guys like it.
(On a side note, this beta will do away with the auto-updater).
I played a load of PixelJunk Shooter on my PS3 last night and really really like it. It’s the control system of a side-scrolling shooter twinned with the mechanics and ethos of a platformer, and I strongly recommend you try it out.
Spuff #111
March 7th, 2010 by Ian
          The blog’s been very quiet recently – I’m sorry about that. We’re working very hard on getting the game to the next level in terms of presentation, usability, and polish; and that tends to mean I have less time to post here. There will be a new beta soon, and it will be a big step forward in almost every direction. There will probably be a few new bugs though.
We did record a podcast last week and it will be up at some point.
Visiting the Village: Episode 40
February 15th, 2010 by Ian
          This week, Paul and Ian discuss the trials and tribulations of EA, the shutting down of Xbox support on Xbox Live, the sexuality of Commander Shepard and other vital issues of the day!
Check out links from the show on our official Google Reader page.
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