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	<title>Comments on: Freeform sword-fighting</title>
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	<link>http://www.mode7games.com/blog/2006/04/27/freeform-swordfighting/</link>
	<description>The gaming podcast with intelligence.  Each week, we don our utterly metaphorical armour and confront the most intriguing mainstream gaming issues, as well as venturing to the arcane depths of the indie games scene.  PC or console games: whatever your favourite species of electronic entertainment, we drag it screaming from the dungeon all the way back to the village.</description>
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		<title>By: Ian</title>
		<link>http://www.mode7games.com/blog/2006/04/27/freeform-swordfighting/comment-page-1/#comment-14904</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Fri, 03 Jul 2009 15:34:37 +0000</pubDate>
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		<description>Why are you commenting here Xeno???</description>
		<content:encoded><![CDATA[<p>Why are you commenting here Xeno???</p>
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		<title>By: Xeno</title>
		<link>http://www.mode7games.com/blog/2006/04/27/freeform-swordfighting/comment-page-1/#comment-14903</link>
		<dc:creator>Xeno</dc:creator>
		<pubDate>Fri, 03 Jul 2009 15:33:55 +0000</pubDate>
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		<description>What happened to the *ding*? It dosen&#039;t sound the same. Something was missing in this podcast... music?</description>
		<content:encoded><![CDATA[<p>What happened to the *ding*? It dosen&#8217;t sound the same. Something was missing in this podcast&#8230; music?</p>
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		<title>By: Paul</title>
		<link>http://www.mode7games.com/blog/2006/04/27/freeform-swordfighting/comment-page-1/#comment-43</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Tue, 02 May 2006 12:41:00 +0000</pubDate>
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		<description>An undisclosed source has recently called it, &quot;Die By the Other Guy&#039;s Sword&quot;.</description>
		<content:encoded><![CDATA[<p>An undisclosed source has recently called it, &#8220;Die By the Other Guy&#8217;s Sword&#8221;.</p>
]]></content:encoded>
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		<title>By: Tom</title>
		<link>http://www.mode7games.com/blog/2006/04/27/freeform-swordfighting/comment-page-1/#comment-30</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Mon, 01 May 2006 18:18:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.mode7games.com/blog/?p=13#comment-30</guid>
		<description>Yeah, it really is [i]not[/i] that much like Die By The Sword&#039;s system, in that it&#039;s actually possible to control the damn thing. I&#039;m both quite crap and quite impatient as gamer&#039;s go (actually pretty darn crap and seriously impatient), but even I managed to vaguely get the hang of it without becoming bored or frustrated, whereas DBTS drove me up the wall in about two minutes flat, once I&#039;d stopped laughing at the goblins.</description>
		<content:encoded><![CDATA[<p>Yeah, it really is [i]not[/i] that much like Die By The Sword&#8217;s system, in that it&#8217;s actually possible to control the damn thing. I&#8217;m both quite crap and quite impatient as gamer&#8217;s go (actually pretty darn crap and seriously impatient), but even I managed to vaguely get the hang of it without becoming bored or frustrated, whereas DBTS drove me up the wall in about two minutes flat, once I&#8217;d stopped laughing at the goblins.</p>
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		<title>By: Kyton</title>
		<link>http://www.mode7games.com/blog/2006/04/27/freeform-swordfighting/comment-page-1/#comment-23</link>
		<dc:creator>Kyton</dc:creator>
		<pubDate>Sat, 29 Apr 2006 06:14:25 +0000</pubDate>
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		<description>Cool! cant wait to test it out :)</description>
		<content:encoded><![CDATA[<p>Cool! cant wait to test it out <img src='http://www.mode7games.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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