On meta-communication

After the slight poking of a finger in his general direction, New Games Journalism luminary Kieron Gillen, has acknowledged our bleeding-edge blog, calling it “charming”…perhaps not the adjective we had been anticipating.
It’s certainly nice (actually, “nice” doesn’t really do it – it’s pretty awesome) to be called “very interesting” by a man of his evident stature (especially coming off the back of a “looks promising!” by Mr Mark Healey of Ragdoll Kung Fu fame earlier in the week), however he did bring up a particularly salient issue:
“Anyway – Deliverance. Let’s hope it works.”
Those of you who have been following the project since its outset know of the difficulties we’ve experienced trying to attach the Deliverance IP. A flying sword-fighting title with Burt Reynolds as the central character, swiping the limbs from redneck adversaries as he gleefully skips across the surfaces of forgotten worlds was foremost in our minds at the concept stage. As Mr Reynolds was sadly unavailable, we had to abandon key gameplay adjuncts such as the duelling banjos mini-game, and pursue a more abstract path.
The more of the PR for this game I experience, the more I feel like I’m playing electronic Chinese whispers across the world while being tossed on a roaring sea of information. Onwards!
Paul
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6 Responses to “On meta-communication”
§ April 30th, 2006 at 11:08 pm
There are still unresolved legal actions relating to this case, so we really can't talk about it. However, I will say one thing that should make it pretty obvious why we came into problems with Deliverance: Burt Reynolds is a halo fan.
Ian
§ May 1st, 2006 at 7:13 pm
I guess those plans to follow up DT with a mediaeval pig-farming RTS based on the Smokey and the Bandit 3: Smokey [i]is[/i] the Bandit licence have gone down the tubes as well, then?
§ May 1st, 2006 at 11:57 pm
No, we’re currently gunning for a DS puzzle game based on “Lost”, where nothing happens, there are no actual solutions to each level, and after a specified time elapses you get a picture of a writer’s ass and a producer’s ass in quick succession. If you complete the game it automatically Direct Debits £20 from your bank account, bricks your DS and sends you a text message which reads, “WHERE’S THE CONSPIRACY NOW, DILWEED??”
§ May 2nd, 2006 at 1:54 pm
Sweeeet. Sounds almost like it needs a bigger licence. How about France: The Game (Fr title France: s’enculer la tete).
§ May 3rd, 2006 at 2:28 am
Let’s not and say we did. Actually, let’s just not.
§ May 4th, 2006 at 5:57 pm
[...] Long-term readers will know that after DT’s brief flirtation with the Deliverance IP, while it was still a mod of Die by the Sword and a single-player only title on the Wonderswan, we decided to make a decisive move in to the shady arena of the MMORPG. [...]