Determinance screenshot

Monday afternoon

The semi finals and finals of Krypton Factor were filmed in Manchester last week, and I was up there for my graphics libraries and one of the games.  Lots of great stories, but the best is us losing the feed from one of the games during the show and me having to set up the next day and mimic what the contestant did.  I never thought I’d be doing that in my life…

This week I’m fixing the multiturn bugs so that my new version of endplays (which I’m excited about and will explain later) will work properly.  This does mean that with the next major beta release, you’ll be getting BOTH these uber exciting new endplays AND proper multiturn support, which is a bit of a big deal.

The art department is also going well, as long-term-friend-of-Mode7 Chemeleon has been signed on to be our technical artist and animator.  I’m hugely excited to see what he can do with Synapse.

EC and I are also working on something completely out there (not a game/application) in our spare time at the moment.  You may be… amused.

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