Determinance screenshot

Monday afternoon

When I get stuck with TV coding, I have to post on a paid-for support forum.  When the Canadians who service said forum decide like answering, I can continue.  While I wait, I fix Synapse bugs.

The beta has been updated, and you can now play multiturn and try out the revised endplays.  I haven’t made a big deal about it because until matchmaking is in I don’t really see people playing outside of Mode7, but if you fancy a game mail me or hit me up in IRC and I’ll sort it out.

I’m hoping to get a preliminary matchmaking service in this week.  At that point, I really hope people will start giving it a go.

I’m reading Greg Bear’s new book, “The City at the End of Time”, and very much enjoying it.  it’s a quite dark, portentious soft-sci fi novel and I can recommend it so far.

I’ve been meaning to post about Spelunky (it’s free, just google it), but haven’t got around to it yet.  It’s probably my favorite game on the last year… it’s a procedural platform game and it’s almost perfect.  I’m slightly dissapointed with the third zone, but I really can’t recommend this any higher.

2 Responses to “Monday afternoon”

  1. wrongfire:

    Spelunky is a damn fun game, thanks for mentioning it.

    I love the procedurally generated level aspect.. Makes game overs less annoying.

  2. Ian:

    Yeah, dying is almost fun in that you have an entirely new set of levels to explore… more games like this.

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