Archive for March, 2009
Wednesday, March 25th, 2009

Good things come in threes, and so does Visiting the Village. This week, Ian and I wrestle with space stations that appear inside people’s houses, Derek Smart and underwater bad guys. We also have a special surprise for astronomy fans…No, we really mean that: astronomy fans.
Here’s those essential links:
Auntie Pixelante vs. the IGF – via Auntie Pixelante
The Path – Tale of Tales
Spiderweb Software sales figures – via The Bottom Feeder
Corewar – via Gamesetwatch
Game writing from the inside out – via Gamasutra
Councilman allegedly emailing racist games – via Gamepolitics
Derek Smart RPS interview – via Rock Paper Shotgun
Zeebo – via Gamasutra
Max Payne 3 – via videogaming247
Confessions of a Star Wars Galaxies CSR – via Fidget
Underwater video game bad guys – via Tiny Cartridge
Posted in Podcast | 3 Comments »
Tuesday, March 24th, 2009

We have iTunes now – the artwork keeps appearing and disappearing – apparently this is normal and nothing to do with me! Gotta love it. Remember, you can still subscribe to the RSS feed like normal people to avoid all of that nonsense.
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Wednesday, March 18th, 2009

We burst forth with show two! Featuring The Rock, Ian calling someone an “idiot” and even more arguments about Change 4 Life.
Links for this episode:
Worlds.com suing various people – via Massively
Dark Forces Retrospective – via Eurogamer
The Big, Fat Question – via Eurogamer
Blu-ray forever! – via Joystiq
GTA Chinatown Wars review – via Eurogamer
How indie video games helped bridge the culture gap – via Gamasutra
Bob’s Game campaign was viral – via Destructoid
New Sega Megadrive – via CVG
Alpha Protocol Trailer – via Gametrailers
The Rock bashes Doom – via MTV
Posted in Podcast | 11 Comments »
Monday, March 16th, 2009

As requested, we now have an RSS feed which will let you subscribe to just podcasts. That is here.
If you are a Twitter user I am tweeting quite regularly about Village-related stuff. Follow me here if you’re not already!
We’ve submitted to iTunes so we’ll hopefully have an iTunes link for you whenever Apple want to give us one.
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Saturday, March 14th, 2009

While reading this mildly interesting interview on GSW with the Night Game people I came accross this quote, and mailed it to EC to see if there was anything interesting there. The quote:
On Cave Story, I used AWave Studio, and a whole bunch of VST plugins for sound generation. We used a lot of sounds from GXSCC which is a really neat GM compatible chip synthesizer
Aparently translates to:
“We used [some deeply weird-ass *converter program* I've never heard of], [just a generic term for things you might use that wouldn't be compatible with the first thing mentioned]. We used a lot of sounds from [the most ridiculous thing I've ever seen] which [takes a protocol from the early 90's and then replaces all the sounds with "chip tune" ones].”
And, on some other level, translates to:
It’s like someone asking me what I use to make music and then me starting by talking about the options I set in LAME to encode to 160kbps with a lowpass filter at 16.7k and then going, “Oh yeah, sometimes I like making noises with the PC speaker”.
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Thursday, March 12th, 2009

And to celebrate post 1000, I am drinking vermouth, ginger ale, and bitter lemon. At 4 in the afternoon.
It’s fitting that we start the podcast at least near 1000 – I hope you guys like it. It’s a great thing to be doing, and as we go along we hope to add features on game design and indieness… anything that works really. I need to thank EC for doing such a stellar job on the engineering and music, and also the presenting – can you tell which one of us did radio for three years? Also a huge thanks to Jimmeh, who does a lot of our web stuff.
Anyway, subscribe to us and let me know what you think.
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Thursday, March 12th, 2009

Still testing various things…
A big huge thanks to Jimmeh for helping us out on the web side, as ever, and cheers to everyone who has been giving us good feedback on Episode 1. Really looking forward to the next one.
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Wednesday, March 11th, 2009

Welcome to VTV 1, where Ian and I tackle the gaming issues of the day, including streakers and Poland.
Here’s the promised link to Chrontendo. I also neglected to mention our source for the Brandon Crisp item which was Joystiq.
Thanks to Binster for the background music!
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Wednesday, March 11th, 2009

Changes, I’ve made seem to be working. SEEM!
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Tuesday, March 10th, 2009

As you guys see, we have some lovely new art at the top of the blog. The formal announcment of why we have the new art will be tomorrow.
I’m feeling pretty stressed out today, and I think I’m going to take two days off of doing any Synapse work. I’m still not precisely sure what the best thing to do next is, and I need to get out of this funk to find out.
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