Determinance screenshot

Shipping an Unreal-engine game with UnrealEd costs extra

Shipping an Unreal-engine game with UnrealEd costs extra

KG’s just posted on RPS about modders finding a fairly straightforward way to use UnrealEd with Mirror’s Edge.  The interesting snippet to me though is that this may get patched out because shipping an Unreal-engine game with UnrealEd “costs extra”.

This isn’t surprising – GarageGames have just basically taken that decision with Torque3D – but it is interesting.  I’d like to know how much more it is.  Anyone know?

We should really boo Epic for this though; modding should be available on as many games as possible and we want great tools like UnrealEd anywhere we can.  But of course if it didn’t cost extra maybe it wouldn’t be so good etc etc FREE MARKET etc.

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