WoW’s China servers cost $73 million
![]()
According to this Gamasutra article WoW’s China servers cost $73 million. I don’t really know what goes into providing servers for an expected user base of over a million, but I’m still amazed at that kind of infrastructure cost. Mode 7′s servers cost us $150 a month…
What's This?
- Visiting the Village is Mode 7's blog.
RSS Feeds
- Everything
- Just Podcasts
- Blog Comments
Mailing List

The Village Twit
Find Out More...
- Find out...
Chat
- Join our IRC channel in your browser
Forums
- Read and post in our forum
Play Determinance
- Download the demo
Search
Useful
Archives
- May 2013
- April 2013
- March 2013
- February 2013
- December 2012
- November 2012
- October 2012
- September 2012
- August 2012
- July 2012
- June 2012
- May 2012
- April 2012
- March 2012
- February 2012
- January 2012
- December 2011
- November 2011
- October 2011
- September 2011
- August 2011
- July 2011
- June 2011
- May 2011
- March 2011
- February 2011
- January 2011
- December 2010
- November 2010
- October 2010
- September 2010
- August 2010
- July 2010
- June 2010
- May 2010
- April 2010
- March 2010
- February 2010
- January 2010
- December 2009
- November 2009
- October 2009
- September 2009
- August 2009
- July 2009
- June 2009
- May 2009
- April 2009
- March 2009
- February 2009
- January 2009
- December 2008
- November 2008
- October 2008
- September 2008
- August 2008
- July 2008
- June 2008
- May 2008
- April 2008
- March 2008
- February 2008
- January 2008
- December 2007
- November 2007
- September 2007
- August 2007
- July 2007
- June 2007
- May 2007
- April 2007
- March 2007
- February 2007
- January 2007
- December 2006
- November 2006
- October 2006
- September 2006
- August 2006
- July 2006
- June 2006
- May 2006
- April 2006
Categories
- Competions (2)
- Development updates (8)
- Monday Night Live (10)
- News (822)
- Paul's Re-education (1)
- Podcast (54)
- PR trials and tribulations (12)
- Registered User Bigup! (1)
- The Encounter With Dracula (11)
- The Massive Reading Test (3)
- The Mode 7 Pub Challenge (2)
- Touch and Go (3)
- Uncategorized (278)







3 Responses to “WoW’s China servers cost $73 million”
§ April 16th, 2009 at 4:35 pm
When you’ve got over a billion dollars in annual subscription fees (globally, excludes any cut taken by local operators) you probably don’t worry too much about server costs and so standardise on rather high end gear (which your partners will also need to buy to keep their support contracts active for the server software).
Two high end CPUs for at least a grand a piece; some RAM and a high end fibre connection (another £2k and that’s assuming WoW doesn’t go OTT on the RAM requirements [Dell's top end 96GB Memory for 2CPU option is a £12k price bump]); some nice fast server RAID with plenty of redundancy and the price keeps on going up.
And you better not be forced to use Windows Server 2008 Datacenter x64 Edition (£3k list price) or Microsoft SQL Server 2008 Standard (£8.5k for a dual socket license).
Not sure how many game servers they run on each physical server (or maybe vice versa) but all instanced content (including PvP) pushes you to a different server and the original game was a dual server config (one continent on each) with each expansion taking up an extra server. So each game server has to run 4 instances of the code (with different locational assets) and then offloads users to either a PvP or instance server array when people are using that content (as it does occasionally happen that they run out of instance slots it seems like those servers are dedicated to just that process).
§ April 20th, 2009 at 11:11 pm
Oh, I was apparently wrong on this. They don’t run server farms and limit the population of each realm to keep under 10k players about at any one time (split over instance, PvP (both shared between shards), and 4 location servers). Or if they do it isn’t the major financial requirements that should be looked at. Over 10% of the top 100 Chinese supercomputer list is taken up with The9 hardware (including half the top 10). Obviously they run other games and it might be WoW doesn’t run on any of them but I wouldn’t be totally surprised if WoW uses a few very very expensive machines to backbone things and act as a backbone database for the game content needed server side by all shards.
§ April 21st, 2009 at 8:37 am
Good info Geoffrey. The9 like supercomputers…