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Archive for August, 2009

The Meaningless Diary of an Indie Game Man: Part 4

Monday, August 31st, 2009

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Oh yes, things are going well.

Thanks for your fantastic work on the beta, guys – it is really great to have a lot of people playing.  In case this post bumps them, please check out Sid and Mr. K’s brilliant tutorial videos – one and two – for a low-down on the game.  We hope they make more.

We’re currently considering our next move, and a lot of it depends on our eventual strategy for the game.  It could well be the case that an invite-only beta will start soon, allowing us to let in a load more new players.  We still have quite a lot of graphical and polishing work to do before then though.  Our technical artist Chem is currently working on some decent effects for bullets and explosions to replace the rubbish ones we have at the moment: that should make a lot of difference.

On another note, I recently wrote an article for Gamasutra on marketing indie games – you can check that out here.  This got quite a lot of attention and was recommended by various places, including Game Tycoon, one of my favourite blogs.

Before we descend into the usual stupidity, I should mention that friend-of-Mode 7 Cliffski has his new game out on preorder today and you should all go and check it out: Gratuitous Space Battles

Right, now it’s time for another stimulating insight into the indie game “lifestyle”.  That makes it sound like an “alternative sexuality” – I can assure you that it is not, although it is sometimes an alternative to sexuality.

Speaking of which…

What happens if you only like cars and not anal?  Or just anal but you’re not so keen on cars?  Mike doesn’t want your business, in that case: he’s all about the combination.  I thought about blacking out that number but then I thought, hey, you know what, if you’re writing your name in waterproof pen on the inside of a portaloo at a music festival, you’re probably not worried about the consequences of it winding up on the internet.  So if you think you might love Mike, why not just drop him a line?

That image is probably NSFW, unless you’re Mike, in which case it’s just W.

I don’t think this has anything to do with Like Mike, but it could be viral marketing campaign.

I post this image as a testament to failure.  We were stopped at a traffic light when I spotted the utterly inimitable MC name “Harry Shotta” on a poster, but wasn’t quite able to snap it in time.  Here is my attempt.  And here is Harry Shotta “spitting some bars“.  Um…rollin’.  Let’s do this fam.  For the myspace gang.  Wow.

Here is some documentary evidence of my visit to the office this week.

Here is (soon-to-be-officially) freelance programmer Thom Shutt in his natural environment, staring zen-like into a mutex.  [EDIT: THOM SHUTT UPDATE: I HAVE JUST NOTICED HE IS PLAYING SYNAPSE IN THIS PICTURE.  IMPORTANT CORRECTION.]

Here is what happens when Ian and Thom “extreme program” – Ian facepalms and Thom tries to ignore him and listens to Spotify in one ear.  Thom has been doing sterling work defeating the mutexes on Top Sekrit Projekt: hat-tip.  He also showed me this video, which is one of my current favourites:

“How’d it get burned?  How’d it get burned?” etc.

At the Crazy Bear Farm Shop near the office, they have alpacas that are far away.  Here they are:

Alpacas are genius.  There are also a couple of reindeer there: they were going mental all over the place and I couldn’t be bothered to photgraph them.  SOON.

Ah, yes a Novint Falcon.  WE LOVE THE NOVINT FALCON and we love Novint.  Go and buy one and buy our old game The Feel of Steel to go with it immediately.  I’m not kidding.  Novint have very kindly agreed to help us out with an awesome promotion we are doing at a games event in the UK coming sooon….

This picture is more amusing at this angle.  Theme: they both came back.

After going to the office I had to go to the post office.  I shot this from the hip as I didn’t want the people in the post office to think I was photographing it in order to prepare A RAID.  I hadn’t bothered shaving for about a week at this point and looked like a proper miscreant: mm delightful.  Anyway, I fucking hate the post office with massive ire.  Firstly, it’s a place you only go to when you absolutely have to, like the doctor’s: there is nothing pleasurable about it.  You are herded into the kind of bendy line that normally precedes a roller coaster, except there isn’t a fun, exhilarating ride at the end: there is a squat grey booth inhabited by an angry lumpy troll who thinks that everything you believe is wrong and everything you say is stupid.

What’s worse is that they play endlessly grating adverts for foreign currency exchange and insurance at you while you are pressed into the human meat-pen.  Oh, yes, I will definitely COME BACK TO THIS ANUS OF HELL next time I need a service I can easliy buy elsewhere: thank you for cementing the positive association of being hot, bored and angry to the need for outmoded paper Euros.

Fuck you, Ken.  Fuck you.

While we’re on the subject of things I hate, this weekend I went to Wigan and had to come back via Sandbach Service Station.  That looks like this:

Wow, and I mean wow.  I love how they take these places and amplify everything that is appalling in life.  There’s always some knobend with a massive van who parks it across two bays who you have to avoid, and then you have to go in past the sweaty, flubbering women and snarling feral children to sullenly relieve yourself into a filthy receptacle and then crawl, starving and dehydrated to a miserable grey harshly lit container filled with limp sandwiches and select the least horrifying one to nibble as you try to straighten your back against the unforgiving plastic seat.  Actually, I went to Costa and had a panini (or, more correctly, panino) – it was ok.  I love the fact that is in the IMDB sub-category “sandwich”.

Pfff, what else?  Oh yes, I recently re-read Phonogram.  It is a pheonomenal piece of work – read it even if you don’t like comics (I don’t), for it is pure goodness.

Thanks once again for supporting the cause of ludicrous banal updates – your presence is felt.

Rankings

Monday, August 31st, 2009

Having some annoying bugs to fix this morning.  Word has it that Archa *maybe* should have an extra 150 points…

The daily rankings snapshot  (live version here, thanks Sid):

Player Score Wins Losses
Thom 601 12 5
Sid 406 7 2
Archa 327 9 10
douglas.baker 127 1 1
Pilot 90 3 3
Ian 70 3 1
Mr.K -36 7 7
Clare -69 0 1
Nick -80 0 1
Xeno -103 1 1
Malakian -130 0 1
lavalampbamboo -132 1 2
thegrieve -567 5 11

Intermediate Synapse Training Video #002

Monday, August 31st, 2009

MrK and Sid have made the second in their instructional series, this time about the vagaries of the Secure game mode.

Does anyone have a specific request for a topic for an instructional video?

Intermediate Synapse Training Video #001 – by Sid and Mr.K

Sunday, August 30th, 2009

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Sid and Mr.K (fast becoming top community-contributers to rival JamesU and Douglas.Baker) have taken it upon themselves to make a series of training videos for Synapse.  Here’s number 1:

Let me (and them!) know what you think.

Daily rankings and news

Sunday, August 30th, 2009

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First up, the daily rankings snapshot  (live version here, thanks Sid):

Mr.K 677 13 5
Pilot 202 11 4
Sid 122 4 3
AngelBlade 103 1 0
Goodwin 14 2 1
Bumkin -14 1 2
lavalampbamboo -25 3 4
Archa -31 1 1
Xeno -230 5 8
Ian -335 2 5
thegrieve -483 9 16

(My brain isn’t functioning so well this morning…).  Oh, and that AngelBlade result was actually Bin playing for Bryan.  And is thus STRIKEN from the record.

Everything still seems to be going well.  I’m feeling pretty good about Synapse’s addictiveness now, and the next thing I want to keep an eye on is the longevity.  If we see people like Archa and Xeno continue to play at this level for a month then I’ll be very pleased, but if not then I need to investigate what causes a drop-off, and what I can do about it.  That and new-player-to-multiplayer-player conversion are the issues I’m most concentrating on at the moment.

But quite apart from that, we need more players.  In the next couple of weeks I’m going to be asking all of our current beta testers to post on forums they frequent to ramp up some serious numbers (I’d like to see 50 – 100).  But, don’t do it quite yet people.  There’s one crucial technology Synapse needs before that and that’s an in-game IRC client.  I believe social contact with current players will be essential to converting new players to multiplayers, and in-game IRC will achieve that.  JamesU is working on it as we speak – go go Gadget Mango!

Daily Rankings Update – Saturday

Saturday, August 29th, 2009

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First, Sid has made a php script which tells you who’s currently logged into Synapse.  Great stuff!  Don’t forget that if you’d like to join the beta, just send me a mail (ian blah mode7games blah com) with your desired username and password.

Until we have the rankings showing up in the blog I’ll post them most days here – let me know if you don’t like these posts.

The rankings:

Position Name

Total score   wins – losses

1 – Archa
1450.0       7-5

2 – Thom
416.0       4-1

3 – Ian
299.0       7-1

4 – Mr.K
70.0       21-12

5 – MangoFusion
-104.0       0-2

6 – Paul
-234.0       1-3

7 – douglas.baker
-258.0       1-6

8 – Clare
-264.0       1-3

9 – Sid
-278.0       1-2

10 – solojony
-322.0       1-5

11 – Xeno
-775.0       12-14

That’s quite a shockingly high score from Archa there with only a 7-5 record.  Nice improvement over yesterday.  I make this about fifty games played in the last 24 hours, really helped along by Mr.K and Xeno’s epic efforts.

The scoring is an area I need to do some serious work on.  Now that people are playing the game quite a lot it’s becoming much more clear what works and what doesn’t.

Daily Rankings Snapshot

Friday, August 28th, 2009

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Rankings and scores for games that happened in the last 24 hours:

Position. Name

Total score    wins-losses

1. Thom
1175.0       12-1

2. Ian
603.0       9-2

3. Xeno
38.0    1-0

4. Paul
68.0       2-4

5. douglas.baker
-134.0       1-4

6. Archa
-196.0       4-6

7. MangoFusion
-265.0       1-5

8. solojony
-330.0       0-3

9. Mr.K
-823.0       5-10

————–

Analysis:

Well first, this shows that 33 games were finished in the last 24 hours by 9 people (I’m removing two games which weren’t games that I did with Paul).  This is hugely encouraging at this stage.

Second, someone needs to beat Thom.  Someone who isn’t me.  Someone else needs to beat Thom.

Thankyou everyone who’s playing so far – people seem to be really enjoying themselves, and that’s fantastic.

Visiting the Village: Episode 25

Thursday, August 27th, 2009

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Episode 25 exists!  This week we discuss the PS3 price drop (again), games as propaganda, Nintendo’s dev teasing and various other excitements!
Check out links from the show on our official Google Reader page.

 
 Standard Podcast: Play Now | Download

Notes for new beta players

Thursday, August 27th, 2009

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Hey guys.  We’ve got quite a few new players – here are a couple of important tips:

If the game won’t run, make an empty text file called this:

(beta directory)/Psychoff/noshaders.txt

If you need any other help at all, just come into our chat room – either with the link to the right of the blog, or by using your favorite client to connect to #determinance on irc.maxgaming.net

If you’re finding SECURE too confusing, ask in the channel – you should get there.

Don’t worry about losing your first few matches!  It’s quite normal.

I prefer bug reports by email than to by IRC – it let’s me log everything.

Finally, if I take a while to reply to your mail it’s because I’m asleep or at dinner.

Please have fun, and email me all feedback!

Beta update

Thursday, August 27th, 2009

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I’ve just updated the closed beta.  Changes are:

- tutorial (somewhat) fixed.

- Mac “shift” problems fixed

- SECURE gamemode made more self-explanatory.

- fewer recent games shown on list

- incidence of “one-room-attacker-spawn” maps created by the SECURE generator much reduced.  To stop anything like Thomas Shutt’s legendary 745 happening again.

- Spawn zones’ colouring made more obvious (yay!)

If you want to be in the closed beta (which is getting a pretty nice response so far) email me at ian YOUKNOWWHATGOESHERE mode7games DITTOYO com and please include a desired username and password.  If you have a mac, even better!  But if you only have one button on your mouse you will have problems.