A short comment on luck in games
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I have a feeling that in the next few months we’re going to get a lot of articles on the internet “defending” luck in games, as if the received knowledge is that it is always a bad thing. I don’t have time to really comment on this in full, but I will say the following: the “luck/skill balance” of a game is one of if not the most important aspect of a game’s design, and one that game designers have known about and been playing with for millenia. It really is as fundamental as the choice of which colours to use in a painting.
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One Response to “A short comment on luck in games”
§ September 28th, 2009 at 10:16 pm
I agree that luck in games is important. It really depends on the game. I like strategy games and I play one that is very much skill but has some luck for unit rolls, and I have rediscovered chess (so it’s not a video game, who cares. It still applies). Chess is all skill, no luck. I like both games and I think there is room for games with both. I do like games that err on the side of less luck as opposed to more luck, though.