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	<title>Comments on: Visiting the Village: Episode 50</title>
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	<link>http://www.mode7games.com/blog/2012/07/09/visiting-the-village-episode-50/</link>
	<description>The gaming podcast with intelligence.  Each week, we don our utterly metaphorical armour and confront the most intriguing mainstream gaming issues, as well as venturing to the arcane depths of the indie games scene.  PC or console games: whatever your favourite species of electronic entertainment, we drag it screaming from the dungeon all the way back to the village.</description>
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	<item>
		<title>By: BreakDown</title>
		<link>http://www.mode7games.com/blog/2012/07/09/visiting-the-village-episode-50/comment-page-1/#comment-199282</link>
		<dc:creator>BreakDown</dc:creator>
		<pubDate>Thu, 19 Jul 2012 15:27:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.mode7games.com/blog/?p=3023#comment-199282</guid>
		<description><![CDATA[Will you record the podcast regularly? weekly maybe?]]></description>
		<content:encoded><![CDATA[<p>Will you record the podcast regularly? weekly maybe?</p>
]]></content:encoded>
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	<item>
		<title>By: BreakDown</title>
		<link>http://www.mode7games.com/blog/2012/07/09/visiting-the-village-episode-50/comment-page-1/#comment-199269</link>
		<dc:creator>BreakDown</dc:creator>
		<pubDate>Wed, 18 Jul 2012 23:13:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.mode7games.com/blog/?p=3023#comment-199269</guid>
		<description><![CDATA[Excellent! downloading right now.]]></description>
		<content:encoded><![CDATA[<p>Excellent! downloading right now.</p>
]]></content:encoded>
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	<item>
		<title>By: Herr_Alien</title>
		<link>http://www.mode7games.com/blog/2012/07/09/visiting-the-village-episode-50/comment-page-1/#comment-199233</link>
		<dc:creator>Herr_Alien</dc:creator>
		<pubDate>Wed, 11 Jul 2012 09:52:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.mode7games.com/blog/?p=3023#comment-199233</guid>
		<description><![CDATA[@allowing used games on digital distribution channels:
Dunno. The software behind needs to be changed accordingly, and since most publishers hate second hand game sales, I can see a crappy, horrible to use, hidden implementation of the mechanism.
I think it will affect a lot the games with little replay value: finished the campaign? Sell the game and use the money to get another one.
Multiplayer games will be almost unaffected.

Ian, you mention being able to play the game forever. This harps back to DRM vs. piracy.]]></description>
		<content:encoded><![CDATA[<p>@allowing used games on digital distribution channels:<br />
Dunno. The software behind needs to be changed accordingly, and since most publishers hate second hand game sales, I can see a crappy, horrible to use, hidden implementation of the mechanism.<br />
I think it will affect a lot the games with little replay value: finished the campaign? Sell the game and use the money to get another one.<br />
Multiplayer games will be almost unaffected.</p>
<p>Ian, you mention being able to play the game forever. This harps back to DRM vs. piracy.</p>
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